AI
AI
PID Flight School, Studio Edition: One Lesson, Two Looks
The second visual style of my PID Flight School game. Once the lesson is fixed in code, changing how it looks is cheap, but a more ambitious look has costs that you need to test for.
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PID Flight School: Teaching a Control Loop as a 3D Game
I turned the PID demonstration from my Connected Embedded book into an eight-mission 3D game with Claude Code. This short post is about what that means for teaching.
The OpenMV AE3: A Time-of-Flight Doorman for the NPU
Part two of the OpenMV series shrinks the board and the power to a quarter of a watt, while running YOLO. Built on Alif's Ensemble E3 with two Cortex-M55s and two Ethos-U55 NPUs, the AE3 also carries something its bigger sibling does not, a VL53L8CX 8x8 ToF depth sensor.
The OpenMV N6: A MicroPython Camera with a Real NPU
The OpenMV N6 pairs an 800 MHz Cortex-M55 with ST's 600-GOPS Neural-ART NPU and a removable global-shutter camera, and MicroPython - YOLO object detection at 30 fps, in Python, under a watt. We tour the hardware properly, walk through setup, and build a people-counting application on the NPU.